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  • Pricing for new Unity Pro and Plus subscriptions to change on January 1, 2020
    by Andrew Bowell on October 17, 2019 at 8:00 am

    Current seat subscriptions and current custom agreements are unaffected. Jump to the FAQ below if you have questions. New prices take effect January 1, 2020  Effective January 1, 2020 at 12:00 am UTC, the price for Unity Pro subscriptions will be USD $150/month and Unity Plus subscriptions will be USD $40/month for new seats, additional

  • Unity was a proud sponsor of the 2019 Grace Hopper Celebration
    by Paul Saiedi on October 15, 2019 at 3:36 pm

    We had an amazing time at #GHC19. Read on to discover our favorite moments from the event, what inspired our team the most, and a few pieces of advice for women entering the tech world. Grace Hopper Celebration (GHC) is the “world’s largest gathering of women technologists.” Every year, over 25,000 people meet to celebrate

  • Introducing the new Input System
    by René Damm on October 14, 2019 at 12:00 pm

    The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices and platforms. Install it via the Package Manager, give it a try, and join us on the forums with any feedback you have. Unity’s current built-in input management system was designed

  • Improve workflows, validate decisions, and avoid errors with Presets
    by Marc Tanenbaum on October 11, 2019 at 3:55 pm

    With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development teams of all sizes, from streamlining repetitive tasks or validating design decisions, to enforcing standards and project templating. In this post, we’ll dig into many of the features provided by

  • Customizing Snaps Prototype assets with ProBuilder
    by Matt Schell on October 7, 2019 at 8:18 pm

    We recently introduced Snaps, asset packs designed to help bring your projects to life. Read on to learn how you can benefit from using Snaps to lay out your levels quickly and easily and how to modify the assets to use them in your game. What are Snaps Prototype assets? Snaps Prototypes are modular prototyping assets