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Unity and Overtone at PAX East 2020
by Nadine Boucher on January 22, 2020 at 10:01 pm
We’re showcasing Unity’s voice and text chat app, Overtone, at PAX East. Experience the power of this reliable, scalable, high-fidelity communication tool in Boston, MA, February 27 to March 1. Connect with Overtone Overtone is a free downloadable voice and text chat app that enables gamers around the world to communicate in and out of The post Unity and Overtone at PAX East 2020 appeared first on Unity Technologies Blog.
Community Component – 2019 in review and community creators to follow
by Elena Nizhnik on January 15, 2020 at 5:02 pm
Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with Unity projects and the rise of a new wave of Unity centric content creators on YouTube. With so much awesomeness to keep track of we’re dedicating the first Community Component of 2020 to The post Community Component – 2019 in review and community creators to follow appeared first on Unity Technologies Blog.
Reimagining in-vehicle experiences with real-time 3D
by Nick Davis on January 14, 2020 at 5:00 pm
Unity is teaming up with NXP Semiconductors, the world’s largest provider of automotive semiconductors, to demonstrate a human-machine interface (HMI) toolchain that operates on NXP’s popular i.MX 8QuadMax Applications Processor. The collaboration creates opportunities to bring real-time 3D experiences, including games made with Unity, to mass-production vehicles, regardless of their trim level and cost. One The post Reimagining in-vehicle experiences with real-time 3D appeared first on Unity Technologies Blog.
Understanding Lifetime Value and using it to grow your game
by Victoria Montecillo on January 13, 2020 at 5:00 pm
The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that is by focusing on the one metric that matters: Lifetime Value (LTV). If you can optimize your game to focus on retaining your players over the long term, The post Understanding Lifetime Value and using it to grow your game appeared first on Unity Technologies Blog.
How to set up Unity’s High Definition Render Pipeline for high-end visualizations
by Pierre Yves Donzallaz on January 9, 2020 at 8:00 pm
Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator and promote Unity as a photographic tool with real-world camera controls, using the High Definition Render Pipeline (HDRP). The demo featured a high-detail car model from Lexus in different trims, a fully-modeled 3D The post How to set up Unity’s High Definition Render Pipeline for high-end visualizations appeared first on Unity Technologies Blog.